AI Insights · Timothy · July 2022
Top 5 Educational Games Apps Performance in Belgium Q2 2022
Discover the performance of the top 5 educational games apps on a unified platform in Belgium during Q2 2022, highlighting trends in downloads, revenue, and active users.
During the second quarter of 2022, Belgium saw some interesting trends in the performance of the top 5 educational games apps, as measured by Sensor Tower. Let's dive into the specifics for each app.
Lingokids - Play and Learn from Monkimun Inc experienced a consistent flow in weekly revenue, peaking at approximately $1.2K in mid-June. Weekly downloads varied, reaching a high of 830 in early April and stabilizing around 600 by the end of June. Active users fluctuated slightly throughout the quarter, maintaining an average of around 2K.
Montessori Preschool, Kids 3-7 by EDOKI ACADEMY showed a relatively stable revenue trend, with a notable peak of $959 in mid-April. Downloads ranged between 197 and 274 per week, while active users averaged around 550, reflecting a steady engagement rate.
Intellecto Kids Learning Games from IntellectoKids Ltd had a more varied performance. Revenue peaked at $621 in mid-April but saw a gradual decline towards the end of the quarter. Downloads were minimal, with occasional spikes, and active users showed a downward trend, averaging around 170.
TinyTap: Kids' Learning Games by TinyTap Ltd. displayed an upward trend in revenue, culminating at $840 by the end of June. Downloads increased significantly, from 18 in late March to 582 in late June. Active users also saw a substantial rise, from 27 in late March to around 460 by the end of the quarter.
Holy Owly English for kids by KidsMBA saw consistent weekly revenue, peaking at $503 in mid-June. Downloads showed a growing trend, starting at 89 in late March and reaching 360 by the end of June.
For more detailed insights and analytics, visit Sensor Tower.